Send Your Enemies to Hell and Make Them Look Forward to It in Diablo 2 With Nature’s Peace

Nature’s Peace is a unique Ring which has a very unique ability.

Nature’s Peace is only available to Ladder Characters.

The Stats:

Level Requirement: 69

Slain Monsters Rest in Peace

Prevent Monster Heal

Poison Resist +20-30% (varies)

Damage Reduced by 7-11 (varies)

Level 5 Oak Sage (27 Charges)

Slain Monsters Rest in Peace

This is Nature’s Peace’s unique and defining ability.

When you wear Nature’s Peace, any monster that you slay will forever “Rest in Peace”. What this means is that when the slain monster is “Resting in Peace”, no player or monster can do anything to that body. This means that the body cannot be Revived or turned into a Skeleton by the Necromancer, nor can the Paladin’s Redemption Aura or the Necromancer’s Corpse Explosion work on the body.

Knowing this in mind, characters who make use of dead bodies should not be equipping themselves with Nature’s Peace. This includes the Necromancer, the Assassin, the Paladin, the Barbarian and the Druid, but especially for Necromancers who rely on their Summons to fight for them (commonly referred to as Summonmancers).

A slain monster can only “Rest in Peace” if it was killed with Physical Damage, or Elemental Damage. They will not “Rest in Peace” if killed with Magic Damage (like from Bone Spear or Bone Spirit), with the sole exception being the magical hammers of Paladins who use the Blessed Hammer as their primary main attack Skill (commonly referred to as Hammerdins).

So, some may ask? What is the whole point of using Nature’s Peace, since up to 5 character classes can’t use their Skills if all those bodies are “Rest in Peace”?

Nature’s Peace can be of help when there are group of monsters, and one of the monsters bring fallen comrades back from the dead, for example, Fallen Shaman, or the formidable skeleton warriors surrounding Pindleskin.

Prevent Monster Heal

Great against normal monsters, but it doesn’t work against either boss monsters or players.

Poison Resist +20-30% (varies)

A decent boost to Poison Resistance.

Damage Reduced by 7-11 (varies)

Damage Reduction by a numerical amount is usually useless due to the fact that at higher levels, attacks from monsters can dish out several hundred points worth of damage. % Physical Resistance is much, much better than the Damage Reduced by X mod, where X is a discrete number.

Level 5 Oak Sage (27 Charges)

If you have enough money to recharge the charges at the Blacksmiths’, Oak Sage is a good spirit to have.

A Level 5 Oak Sage has 132 hit points and improves the Life of yourself and everyone in your party by 50%.

Summary:

Nature’s Peace seems to be a very weak and conditional Ring, as it has only one solid mod in the form of a decent boost to Poison Resistance. The Slain Monsters Rest in Peace ability is very interesting but conditional upon actually encountering monsters that can resurrect fallen comrades. Keep a Nature’s Peace in your backpack for the time when you come across such a group of monsters, but you would probably want a ring that provides more solid mods  the rest of the time.



Source by Dan Massicotte

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